package org.checkboo.hopefullyengine.scenegraph;

import org.checkboo.hopefullyengine.light.Light;
import org.checkboo.math.Quaternion;
import org.checkboo.math.Vector3f;

public class LightNode extends Node {

	private Light light;
	
	public LightNode(String name){
		super(name);
	}
	
	public LightNode(String name, Light light){
		super(name);
		this.light = light;
	}
	
	public LightNode(String name, Light light, Quaternion rotation, Vector3f translation, Vector3f scale){
		super(name, rotation, translation, scale);
		this.light = light;
	}

	public Light getLight() {
		return light;
	}

	public void setLight(Light light) {
		this.light = light;
	}	
}
